POV-Ray : Newsgroups : povray.newusers : Q: explode.inc from Chris Colefax : Re: explode.inc from Chris Colefax Server Time
28 Jul 2024 16:23:25 EDT (-0400)
  Re: explode.inc from Chris Colefax  
From: Reinhard
Date: 17 Jun 2008 08:34:38
Message: <4857af5e$1@news.povray.org>
Chris B wrote:
> "Reinhard" <rpr### [at] gmxnet> wrote in message news:48579fc5@news.povray.org...
>> Chris B wrote:
>>> "Reinhard" <rpr### [at] gmxnet> wrote in message 
>>> news:48561186$1@news.povray.org...
>> ... snip ... An other question I have: Can I manipulate the form of the 
>> particles?
>> In my animation they are looking strange for the exploding earth.
>>
>> With particle_res I can manipulate the numbers of particles, can I? But is 
>> there an #declare with which I can manipulate the form of them?
>>
>>
>> thank you,
>> Reinhard
> 
> The help file that comes with the #include file indicates that you can 
> specify the shape of the individual particles created by the Object Exploder 
> using the 'particle_object' identifier.
> 
> Regards,
> Chris B. 
> 
> 

What kind of shape would you use to explode a planet, in my case the earth?

regards,
Reinhard


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